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How to Convert a 3D Model to a FiveM Prop

Last updated: 29 June 2026 · By Daniel Johnson

To convert a 3D model to a FiveM prop, you need to turn formats like GLB, OBJ or FBX into GTA V drawables (YDR) with textures and archetype data. EasyFiveM does this in your browser — upload, edit, and export a FiveM resource ZIP with YDR, YTYP and fxmanifest.lua.

Supported input formats

Step-by-step conversion

  1. Open Prop Maker.
  2. Upload your 3D model file.
  3. Wait for import — preview appears in the 3D viewport.
  4. Assign or paint texture slots; verify UV mapping.
  5. Edit collision mesh so players cannot walk through solid objects.
  6. Set scale — GTA V uses meters; oversized models cause issues.
  7. Name your prop (used in YTYP and filenames).
  8. Export — download the resource ZIP.
  9. Extract to resources/ on your server and ensure in server.cfg.

GLB to YDR specifically

If your model is already GLB, see our dedicated GLB to YDR converter page for format-specific tips. The Prop Maker workflow is the same — GLB is simply the most reliable input format.

Common mistakes