Vehicle Studio
Drop a vehicle to begin
0 selected 0 tris

Click a badge or trim on the car

Car colour

Preview only — shop paint export comes next.

Fit & shape

Select an unlocked added part to fit or bend it.

Place the part near the body first. Fit follows the nearest body surface.

Open panels

Inspect doors, hood and trunk. Preview only — export keeps the closed pose.

Glow trim

Select trim / badge pieces, then apply glow. Preview emissive on the 3D car.

Exhaust outlets

Pick tips on the rear, then place outlets. Preview markers on the car for now.

0 outlets placed

Fill / Flush

Move over the car: the circle shows what gets smoothed. Click to preview, then Apply. Shift + scroll changes circle size.

Fine adjustment

No surface picked yet.

Draw LED strip

Click points along one body panel. The strip follows the surface between points.

0 points

Body shape NEW

Live preview morph — mesh export for shape comes next.

Seats NEW

Swap or hide cabin seats in the preview. Select seat meshes on the car, then apply.

Vehicle Studio

Drop .yft + .ytd (or a resource .zip). Add spoilers, spikes & ramps, paint, export a FiveM pack.

  1. Open car
  2. Add parts
  3. Export
.yft + .ytd Resource .zip .yft.xml
Drag to orbit Click to select Move with gizmo